The (edge flow, bevel logic, boolean strategy) are engine‑agnostic. They’ll work in 3.x, 4.0, and beyond.
Gleb Alexandrov & Aidy Burrows Category: Tutorials / Product Update Reading Time: 6 minutes We know what you’re thinking. “Not another ‘we updated the UI’ post.”
So go grab the update. Open Blender. And model something that would have made you proud a year ago. The (edge flow, bevel logic, boolean strategy) are
We include in the new .blend resource pack. Updated Assets & Resources The original course came with a good toolkit. The updated version includes:
| Old | New | |-----|-----| | 12 basic decals | 34 decals (numbers, warning stripes, vents) | | 2 material packs | 6 material packs (anodized aluminum, carbon fiber, painted metal, worn steel) | | 1 example scene | 4 full example scenes (mech arm, sci-fi crate, drone, spaceship hull) | | No add‑on guide | (Hard Ops + BoxCutter recommended settings) | “Not another ‘we updated the UI’ post
But Blender doesn’t stand still. And neither do we.
When we first released Hard Surface Modeling in Blender 2.8 , we were excited. Blender 2.8 was fresh, Eevee was a game-changer, and the new shortcuts felt like a breath of fresh air. We include in the new
Using Blender’s (Solidify, Bevel, Weighted Normal) plus vertex groups , we built a reusable panel system. Add panel lines, vents, or armor plates without ever committing to geometry.