~$Space:: if (bhop_active) Loop if not GetKeyState("Space", "P") break Send, Space Sleep, 10 ; Milliseconds between jumps (adjust: 10–25 ms)
In CS 1.6, you must press +jump exactly on the first frame you touch the ground. Too early = no jump. Too late = speed loss.
F1:: bhop_active := !bhop_active if (bhop_active) SoundBeep, 1000, 100 else SoundBeep, 500, 100 return
return
~$Space:: if (bhop_active) Loop if not GetKeyState("Space", "P") break Send, Space Sleep, 10 ; Milliseconds between jumps (adjust: 10–25 ms)
In CS 1.6, you must press +jump exactly on the first frame you touch the ground. Too early = no jump. Too late = speed loss. cs 1.6 bhop script ahk
F1:: bhop_active := !bhop_active if (bhop_active) SoundBeep, 1000, 100 else SoundBeep, 500, 100 return "P") break Send
return