Geckolib-forge-1.19-3.1.40.jar -

@Override public ResourceLocation getAnimationFileLocation(MyMobEntity object) return new ResourceLocation("yourmodid", "animations/mymob.animation.json");

private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event) if (event.isMoving()) event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mymob.walk", true)); else event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mymob.idle", true)); return PlayState.CONTINUE; geckolib-forge-1.19-3.1.40.jar

@Override public AnimationFactory getFactory() return factory; E extends IAnimatable&gt

Extend GeoItemRenderer and register it using ItemRendererGeckoLib . 3. Animation Triggers Play an animation once on attack @Override public boolean hurt(DamageSource source, float amount) if (!level.isClientSide) AnimationController<?> controller = this.getAnimationData().getAnimationControllers().get("controller"); controller.markAnimationDone(); // reset controller.setAnimation(new AnimationBuilder().addAnimation("animation.mymob.attack", false)); return super.hurt(source, amount); public class MyMobRenderer extends GeoEntityRenderer&lt

import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer; public class MyMobRenderer extends GeoEntityRenderer<MyMobEntity> public MyMobRenderer(EntityRendererProvider.Context renderManager) super(renderManager, new MyMobModel()); this.shadowRadius = 0.5f;

dependencies implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.19:3.1.40')

public MyMobEntity(EntityType<? extends PathfinderMob> type, Level world) super(type, world);