Java To Mcpack Converter -
Java model ( models/item/custom_sword.json ):
My_Java_Pack/ ├── pack.mcmeta ├── pack.png ├── assets/ │ ├── minecraft/ │ │ ├── textures/ │ │ ├── models/ │ │ ├── lang/ │ │ └── sounds/ Create manifest.json in the root: java to mcpack converter
"format_version": "1.8.0", "animations": "animation.custom.frame": "loop": true, "animation_length": 1.0, "timeline": "0.0": [ "texture": "textures/blocks/frame_1" ], "0.5": [ "texture": "textures/blocks/frame_2" ] Java model ( models/item/custom_sword
Generate UUIDs at uuidgenerator.net Java → Bedrock mapping: "animations": "animation.custom.frame": "loop": true
"format_version": 2, "header": "name": "My Converted Pack", "description": "Converted from Java Edition", "uuid": "generate-new-uuid-here", "version": [1, 0, 0], "min_engine_version": [1, 20, 0] , "modules": [ "type": "resources", "uuid": "another-unique-uuid", "version": [1, 0, 0] ]
"texture_name": "atlas.terrain", "resource_pack_name": "vanilla", "texture_data": "stone": "textures": "textures/blocks/stone"
"parent": "item/handheld", "textures": "layer0": "item/custom_sword"