Mgs4 Ird File File
0000: 49 52 44 30 01 00 01 00 42 4C 55 53 33 30 31 30 |IRD0....BLUS3010| 0010: 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |9...............| 0020: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| ... At offset 0x800 (for version 1 IRD), you’ll see a list of sector hashes. Each hash is 20 bytes (SHA-1). The first hash corresponds to sector 0 (disc header), then sequentially.
| Offset (bytes) | Size | Field | Description | |----------------|------|-------|-------------| | 0x00 | 4 | Magic | "IRD0" (0x49524430) | | 0x04 | 4 | Version | e.g., 0x00010001 | | 0x08 | 16 | Game ID | BLUS30109 + null padding | | 0x18 | 8 | Disc hash (SHA-1) | Hash of entire unprotected disc area | | 0x20 | 4 | Number of sectors | Total sectors in game partition | | 0x24 | 4 | Number of protection entries | Count of special file entries | | 0x28 | variable | File entries | Each entry: offset, length, hash | mgs4 ird file
I’ll provide a detailed, technical look into what an is in the context of Metal Gear Solid 4: Guns of the Patriots (MGS4), focusing on its purpose, structure, and use in PS3 backup/emulation scenes. 1. What is an IRD file? An IRD file (Index of Rock-solid Data) is a metadata file used by tools like 3K3Y , Cobra ODE , multiMAN , and RPCS3 (PS3 emulator) to verify, rebuild, or patch PlayStation 3 game disc images. 0000: 49 52 44 30 01 00 01 00 42 4C 55 53 33 30 31 30 |IRD0