Monitor Default-monitor For Windows 10 X64 -

// Register a simple window class to receive system messages const char CLASS_NAME[] = "MonitorWatcherClass"; WNDCLASS wc = {}; wc.lpfnWndProc = WndProc; wc.hInstance = GetModuleHandle(NULL); wc.lpszClassName = CLASS_NAME;

return "Unknown";

return DefWindowProc(hwnd, msg, wParam, lParam); monitor default-monitor for windows 10 x64

// If change detected, refresh info if (g_bChanged) g_bChanged = FALSE; PrintDefaultMonitorInfo();

// Initial print PrintDefaultMonitorInfo(); // Register a simple window class to receive

// Get current DEVMODE for the given monitor (by device name) DEVMODE GetCurrentDevMode(const std::string& deviceName) DEVMODE dm = 0 ; dm.dmSize = sizeof(dm); std::wstring wDevice(deviceName.begin(), deviceName.end()); EnumDisplaySettingsW(wDevice.c_str(), ENUM_CURRENT_SETTINGS, &dm); return dm;

int main() { std::cout << "Windows Default Monitor Watcher\n"; std::cout << "Monitoring for changes... (Press Ctrl+C to exit)\n\n"; WNDCLASS wc = {}

RegisterClass(&wc); HWND hwnd = CreateWindowEx(0, CLASS_NAME, "MonitorWatcher", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, wc.hInstance, NULL);