-new- Roblox Pilgrammed Script Gui Apr 2026

makeToggle(moveTab, "Fly (Space to go up)", 40, function(state) _G.fly = state if state then local char = LocalPlayer.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(10000, 10000, 10000) bodyVel.Velocity = Vector3.new(0, 0, 0) bodyVel.Parent = root

makeToggle(moveTab, "No-clip", 140, function(state) _G.noclip = state RunService.RenderStepped:Connect(function() if not _G.noclip then return end local char = LocalPlayer.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end) -NEW- ROBLOX Pilgrammed Script GUI

-- Create ScreenGui local gui = Instance.new("ScreenGui") gui.Name = "PilgrammedHub" gui.Parent = game:GetService("CoreGui") "Fly (Space to go up)"

makeToggle(combatTab, "No ability cooldown", 140, function(state) _G.noCD = state local mt = getrawmetatable(game) local old = mt.__index mt.__index = newcclosure(function(self, k) if _G.noCD and (k == "CurrentCooldown" or k == "RemainingCooldown") then return 0 end return old(self, k) end) end) 10000) bodyVel.Velocity = Vector3.new(0

makeToggle(moveTab, "Speed boost (x3)", 90, function(state) _G.speed = state local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = state and 48 or 16 end end)


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