button.MouseButton1Click:Connect(rejoin) The script above does not fully rejoin the same server because TeleportService:Teleport with the same placeId usually puts you into a new server (unless you also pass the jobId – but that's deprecated/restricted for security reasons).
-- Reset debounce after a few seconds (optional) task.wait(5) debounce = false end) Ask the player before rejoining: Rejoin Button Script
RejoinService:Rejoin()
-- Optional: Fire a teleport begin event for analytics print("Rejoining player: " .. player.Name) end button
-- Full Rejoin Button Script (LocalScript) local button = script.Parent local player = game.Players.LocalPlayer local RejoinService = {} local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") Rejoin Button Script