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For mod developers: Alexander’s unit IDs are 100% compatible with the RTW engine – you can add new ones using the standard EDU format.
| Unit ID (use in console/mods) | Display Name | Faction(s) | |------------------------------|--------------|-------------| | greek royal pikemen | Royal Pikemen (Argyraspids) | Macedon | | macedonian hypaspists | Hypaspists | Macedon | | macedonian companion cavalry | Companion Cavalry | Macedon | | macedonian light lance | Prodromoi (Scouts) | Macedon | | macedonian peltast | Macedonian Peltasts | Macedon | | persian immortals | Immortals | Persia | | persian cardaces | Cardaces (Heavy Infantry) | Persia | | persian takabara | Takabara (Light Axemen) | Persia | | persian asabari | Asabari (Elite Cavalry) | Persia | | persian scythed chariot | Scythed Chariots | Persia | | indian war elephant | Indian War Elephants | Persia (Eastern Satraps) | | indian armored elephant | Armored Indian Elephant | Persia (Special) | | indian hillmen | Indian Hillmen | Persia (Mercenary/AOR) | | greek thorakitai | Thorakitai (Reformed Heavy Infantry) | Greek Rebels / Mercenary | | bactrian cavalry | Bactrian Cavalry | Bactria / Persia | | sogdian cavalry | Sogdian Nobles | Sogdiana / Rebels | | ilyrian pirates | Illyrian Pirates | Mercenary (coastal) | | crete archers | Cretan Archers (Alexander version) | Mercenary | | rhodian slingers | Rhodian Slingers | Mercenary | These IDs work in Alexander as well. Most are identical to RTW 1.5. Rome Total War Alexander Unit Id List High Quality
| Category | Example Unit ID | |----------|------------------| | Macedonian Phalanx | macedonian phalanx pikemen | | Greek Hoplites | greek hoplite militia , armoured hoplites | | Barbarian Infantry | warband sword , naked fanatics | | Eastern Infantry | eastern infantry , hillmen | | Cavalry (Generic) | light cavalry , heavy cavalry , cataphract | | Mercenaries | merc hoplites , merc peltasts , merc samnite | Note: Persian faction in Alexander uses eastern infantry as Kardakes, but persian immortals is the unique elite. These appear in historical battles or via scripting (e.g., Tyre, Gaugamela). For mod developers: Alexander’s unit IDs are 100%
Unlike Rome: Total War (original) and Barbarian Invasion , the Alexander expansion uses a more streamlined, campaign-specific unit roster. There is no single, official "Unit ID list" released by CA, but modders and database editors have defined the internal names used in the file, console commands, and script triggers. There is no single, official "Unit ID list"
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