Subway Surfers For Linux -
for obs in obstacles: obs.draw(screen) for coin in coins: coin.draw(screen) player.draw(screen)
# Spawn obstacles if frame % random.randint(40, 70) == 0: track = random.randint(0, 2) obstacles.append(Obstacle(track, WIDTH)) Subway Surfers For Linux
screen.blit(game_over_text, (WIDTH//2 - 80, HEIGHT//2 - 60)) screen.blit(score_text, (WIDTH//2 - 60, HEIGHT//2 - 10)) screen.blit(coin_text, (WIDTH//2 - 60, HEIGHT//2 + 20)) screen.blit(restart_text, (WIDTH//2 - 180, HEIGHT//2 + 70)) pygame.display.flip() for obs in obstacles: obs
def game_over_screen(final_score, final_coins): screen.fill(WHITE) game_over_text = font.render("GAME OVER", True, RED) score_text = font.render(f"Score: final_score", True, BLACK) coin_text = font.render(f"Coins: final_coins", True, YELLOW) restart_text = font.render("Press R to restart or Q to quit", True, BLACK) 70) == 0: track = random.randint(0
def move_down(self): if self.track < TRACK_COUNT - 1: self.track += 1 self.update_rect()