Are you treating lifestyle mods as core necessities now, or still as optional flavor? And has anyone successfully stress-tested three concurrent entertainment modules without a CTD? Post your logs. Let’s hear it.
ML9 isn’t just a compatibility layer. Telemetry from the beta branch shows a 22% reduction in script latency when juggling simultaneous lifestyle modules (hygiene, social need, recreation tracking). More importantly, ML9 decouples entertainment assets (animations, UI skins, ambient audio) from core game loops. That means you can now hot-swap nightclub modules without triggering the infamous "endless loading screen of death." If you’re running a 200+ mod list, this is tectonic. SuperDeepThroat v1.66.6f -Mod Loader 9 -
ModAnalyst_Zero Topic: Systemic immersion vs. feature creep – where does Super stand now? Are you treating lifestyle mods as core necessities