Camtasia Studio 8

-- Jump Power runService.RenderStepped:Connect(function() if jumpEnabled and humanoid then humanoid.JumpPower = jumpPower elseif humanoid and not jumpEnabled and humanoid.JumpPower ~= 50 then humanoid.JumpPower = 50 end end)

-- Script Variables local autoPunch = false local autoBlock = false local speedEnabled = false local jumpEnabled = false local antiFall = false local espEnabled = false local speedValue = 16 local jumpPower = 50

-- Make draggable local drag = Instance.new("UICorner") drag.CornerRadius = UDim.new(0, 12) drag.Parent = mainFrame

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